Speedriding (skiing with a parachute) in the Alps. Woah!

Hey, I'm Branson. Welcome to my online portfolio!
I grew up in a tiny coastal Oregon town where winter storms knocked out power for weeks at a time. In high school, I made environmental movies and captained our National Ocean Sciences Bowl team.
Surprised and honored to study at Harvard, I followed my curiosity: film-making, studies of the built environment, oceanography, studio art, and computer science. In free time: antique moped maintenance and mischief-making at the Signet Society. My senior thesis premiered at the Denver Film Festival and the generous Trustman Fellowship launched me to Budapest for a film about my Hungarian ancestors
Then, COVID: back to Oregon, where I spent a quiet year hacking truck radios, building a theremin, and relearning computer programming. After that, Los Angeles, where I led a seven-figure blockchain project (and raised $40k for humanitarian aid, and briefly blew up Ethereum with our generative art sale). Soon after, I moved to Boulder to study Creative Technology & Design at the ATLAS Institute, where I further honed my craft and earned an M.S. degree.
Now I make (not my words) "absolutely delightful" products: a self-playing MIDI xylophoneAI-powered dynamic picture frames, iMessage-integrated Capybara insertion engines, and more. My work spans software, physical computing, web3, and creative AI applications. 
I also build acoustic instruments (ukulele, dulcimer, and an x-braced acoustic guitar so far), shoot medium format film on a very old camera, restore antique mopeds, and install "ooga" horns in surprising places. My high tech work benefits from the patience and methodical working habits I've learned through these "analog" pursuits.
When not doing the above, I can be found reading, hiking, skiing, surfing, or playing tennis.
I hope you enjoy my site. Contact me to say hello!

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A Note on Process: You'll see hand-drawn sketches throughout this site. I share them because the process of bringing an idea to life is so interesting—and because they're pretty funny to compare with the final products. 
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